Stop Plus Ultra was a real-time piece of multi-platform fiction that spanned digital and physical spaces. In tribute to the fictional world of Disney’s TOMORROWLAND, this alternate reality game explored the thematic implications of the film’s fabled society of historical figures.
To the surprise of many, this ambitious experience was also a player-created piece of interactive fan fiction. Inspired by Disney’s 2013 Alternate Reality Game “The Optimist, Stop Plus Ultra expanded the narrative world established in that isolated experience during the months leading up to the film’s release.
Taking place from March through May of 2015, Stop Plus Ultra immersed thousands of players in an original, interactive story that spanned the globe.
ENDGAME: ANCIENT TRUTH
Experience Design Assistant / Writer
As a Writer and Experience Designer for Endgame: Ancient Truth, an alternate reality game produced by Google’s Niantic Labs, I helped shape the player’s immersive story experience for nine months of the game’s run.
In addition to writing email responses, blog posts, and shooting scripts in the voice of the lead character, “Stella,” I took the lead crafting the game’s finale in the weeks leading up to its untimely cancellation. Given a tight timeframe and limited resources, our team was successfully able to construct a finale that involved direct player actions while justifying the impending cancellation with an in-fiction urgency.