Interactive
Bureau of Multiversal Arbitration
A collection of design documentation, including world-building case files assigned to players who use a “multiversal search engine” to find novel solutions to the characters’ problems.
[Click here to download .pdf]
Interactive Live-Streaming Escape Room Show
An episode script for a fully designed (but unproduced) interactive live-streaming escape room show commissioned by Caffeine.tv
[Click here to download .pdf]
Overlook Immersive Game
A documentation compilation, including experience design and narrative writing documents.
[Click here to download .pdf]
Endgame: Ancient Truth
A sampling of Alternate-Reality-Game character blogs from my time at Niantic.
[Click here to download .pdf]
Screenplays
SOCKPUPPET
Feature, 90 pages.
Dana Haller arrives at a mysterious dinner party attended exclusively by her exes, with whom she must make amends to uncover the unseen host’s identity and escape their shared past.
[Click here to download .pdf]
TIME TRAVEL DATING SERVICE
Pilot, 33 pages.
When a matchmaker for a time travel dating service falls for her latest client, a primitive modern-day hipster, she must uncover the secrets of her mysterious employer in order to protect her career ... and the space-time continuum.
SPOOKEASY
Feature, 99 pages.
After discovering an underground bar for ghosts, a goth teen and a southern belle join forces to uncover the mystery that prevents their undead friends from returning to the homes they once haunted.
THE CANCERIAN
Feature, 108 pages.
A renegade oncologist travels deeper on a journey of self-discovery as the radical cancer treatment she pioneered sends her on a fantastic voyage into the human body.
PARTNERS IN TIME
Feature, 103 pages.
In a southern parish on the brink of another civil war, a bigoted sheriff struggles to accept his free-spirited new deputy as they uncover the mystery of time-altering events that threaten their reality.